Marceline

Sorceress of the Left-Hand Path. Enemy of bats.

Description:

Class: Sorceress
Level: 2
HP: 11
Age:
Former Occupation: Trapper
Gender: Female
Current XP: 2738

CHA: 11
CON: 18
DEX: 14
PER: 17
SPD: 15
STR: 16
WIL: 13

After imbibing some yellow fluid in a plane of absolute Order, Marceline now sweats pure daylight. ENEMIES ARE +2 to hit her after the first round of combat.

Pain Strengthens her: Every round that she’s lost at least 2 HP, her STR increases by 4 for a round afterward. This doesn’t stack STR points, but does stack time in rounds.

Known spells:
Cause Light Wounds, Magic Missile, Cure Light Wounds, Wizard’s Oath, Read Magic

Bio:

Played by Karma. Once worked with Jamcat Wildthorne Hawkblade, but they were both double-crossed by their employer. Once went on an adventure with Zarl Goldberg, and abandoned the other members of the party to their fate. Like you do.

Due to a botched spell-casting attempt, reality has been altered to include an assassin who is hellbent on Marceline’s destruction. Marceline knows about this. She’s not overly concerned.

After imbibing some yellow fluid in a plane of absolute Order, Marceline now sweats pure daylight.

Marceline

DEATH TRAP daretoeatapeach